Tight Frame Normal Map Compression
Jacob Munkberg, Ola Olsson, Jacob Stroem, Tomas Akenine-Möller
Graphics Hardware, 2007, pp. 37--40.
Abstract: We present a new powerful and flexible fixed-rate normal map compression algorithm with higher quality than existing schemes on a test suite of normal maps. Our algorithm encodes a tight box with uniform normals inside the box, and in addition, a special mode is introduced for handling slowly varying normals. We also discuss several error measures needed to understand the qualities of different algorithms. We believe the high quality of our technique makes it a potential candidate for inclusion in OpenGL ES.
Article URL: http://dx.doi.org/10.2312/EGGH/EGGH07/037-040
BibTeX format:
@inproceedings{Munkberg:2007:TFN,
  author = {Jacob Munkberg and Ola Olsson and Jacob Stroem and Tomas Akenine-Möller},
  title = {Tight Frame Normal Map Compression},
  booktitle = {Graphics Hardware},
  pages = {37--40},
  year = {2007},
}
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