Fast hair collision handling using slice planes
Witawat Rungjiratananon, Yoshihiro Kanamori, Tomoyuki Nishita
Symposium on Interactive 3D Graphics and Games, March 2013, pp. 185--185.
Abstract: In hair simulation, hair collision handling plays an important role to make hair look realistic; hair collision maintains the volume of hair. Without hair collision, hair would appear unnaturally flat.
@inproceedings{Rungjiratananon:2013:FHC,
author = {Witawat Rungjiratananon and Yoshihiro Kanamori and Tomoyuki Nishita},
title = {Fast hair collision handling using slice planes},
booktitle = {Symposium on Interactive 3D Graphics and Games},
pages = {185--185},
month = mar,
year = {2013},
}
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