graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 38 results.

Result #1 of 38.
Design and Novel Uses of Higher-Dimensional Rasterization
Jim Nilsson, Petrik Clarberg, Björn Johnsson, Jacob Munkberg, Jon Hasselgren, Robert Toth, Marco Salvi, Tomas Akenine-Möller
High-Performance Graphics, 2012, pp. 1--11.
(more...)
Result #2 of 38.
Adaptive Image Space Shading for Motion and Defocus Blur
Karthik Vaidyanathan, Robert Toth, Marco Salvi, Solomon Boulos, Aaron Lefohn
High-Performance Graphics, 2012, pp. 13--21.
(more...)
Result #3 of 38.
High-Quality Parallel Depth-of-Field Using Line Samples
Stanley Tzeng, Anjul Patney, Andrew Davidson, Mohamed S. Ebeida, Scott A. Mitchell, John D. Owens
High-Performance Graphics, 2012, pp. 23--31.
(more...)
Result #4 of 38.
Maximizing Parallelism in the Construction of BVHs, Octrees, and k-d Trees
Tero Karras
High-Performance Graphics, 2012, pp. 33--37.
(more...)
Result #5 of 38.
kANN on the GPU with Shifted Sorting
Shengren Li, Lance Simons, Jagadeesh Bhaskar Pakaravoor, Fatemeh Abbasinejad, John D. Owens, Nina Amenta
High-Performance Graphics, 2012, pp. 39--47.
(more...)
Result #6 of 38.
SRDH: Specializing BVH Construction and Traversal Order Using Representative Shadow Ray Sets
Nicolas Feltman, Minjae Lee, Kayvon Fatahalian
High-Performance Graphics, 2012, pp. 49--55.
(more...)
Result #7 of 38.
Algorithm and VLSI Architecture for Real-Time 1080p60 Video Retargeting
Pierre Greisen, Manuel Lang, Simon Heinzle, Aljosa Smolic
High-Performance Graphics, 2012, pp. 57--66.
(more...)
Result #8 of 38.
Power Efficiency for Software Algorithms Running on Graphics Processors
Björn Johnsson, Per Ganestam, Michael Doggett, Tomas Akenine-Möller
High-Performance Graphics, 2012, pp. 67--75.
(more...)
Result #9 of 38.
Reducing Aliasing Artifacts through Resampling
Alexander Reshetov
High-Performance Graphics, 2012, pp. 77--86.
(more...)
Result #10 of 38.
Clustered Deferred and Forward Shading
Ola Olsson, Markus Billeter, Ulf Assarsson
High-Performance Graphics, 2012, pp. 87--96.
(more...)

[first] [previous] page 1 of 4 [next] [last]


graphbib: Powered by "bibsql" and "SQLite3."