graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 196 results.
Result #131 of 196.
Inversion handling for stable deformable modelingRuediger Schmedding, Matthias TeschnerIn
The Visual Computer, 24(7-9), July 2008.
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Result #132 of 196.
Improved third-person perspective: a solution reducing occlusion of the 3PP?P. Salamin, D. Thalmann, F. VexoProceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry, 2008, pp. .
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Result #133 of 196.
Magnetism and Minimal Surfaces -- a Different Tool for Surface DesignFranz Gruber, Georg GlaeserWorkshop on Computational Aesthetics, 2007, pp. 81--88.
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Result #134 of 196.
GPU-assisted Positive Mean Value Coordinates for Mesh DeformationsYaron Lipman, Johannes Kopf, Daniel Cohen-Or, David LevinEurographics Symposium on Geometry Processing, 2007, pp. 117--123.
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Result #135 of 196.
Interactive k-d tree GPU raytracingDaniel Reiter Horn, Jeremy Sugerman, Mike Houston, Pat HanrahanSymposium on Interactive 3D Graphics and Games, April 2007, pp. 167--174.
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Result #136 of 196.
Fast Computation of Vertex Normals for Lineraly Deforming MeshesJindrich Parus, Anders Hast, Ivana KolingerováIn
Journal of Graphics Tools, 12(4), 2007.
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Result #137 of 196.
Estimation of travel distance from visual motion in virtual environmentsHarald Frenz, Markus Lappe, Marina Kolesnik, Thomas BührmannIn
ACM Transactions on Applied Perception, 4(1), January 2007.
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Result #138 of 196.
A first-order analysis of lighting, shading, and shadowsRavi Ramamoorthi, Dhruv Mahajan, Peter BelhumeurIn
ACM Transactions on Graphics, 26(1), January 2007.
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Result #139 of 196.
Out-of-core and compressed level set methodsMichael B. Nielsen, Ola Nilsson, Andreas Söderström, Ken MusethIn
ACM Transactions on Graphics, 26(4), October 2007.
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Result #140 of 196.
Interactive deformable geometry maps: Efficient modeling for interactive deformation of non-rigid 3D objectsQiang Liu, Edmond C. Prakash, Mandayam A. SrinivasanIn
The Visual Computer, 23(2), February 2007.
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