graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 196 results.

Result #131 of 196.
Inversion handling for stable deformable modeling
Ruediger Schmedding, Matthias Teschner
In The Visual Computer, 24(7-9), July 2008.
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Result #132 of 196.
Improved third-person perspective: a solution reducing occlusion of the 3PP?
P. Salamin, D. Thalmann, F. Vexo
Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry, 2008, pp. .
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Result #133 of 196.
Magnetism and Minimal Surfaces -- a Different Tool for Surface Design
Franz Gruber, Georg Glaeser
Workshop on Computational Aesthetics, 2007, pp. 81--88.
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Result #134 of 196.
GPU-assisted Positive Mean Value Coordinates for Mesh Deformations
Yaron Lipman, Johannes Kopf, Daniel Cohen-Or, David Levin
Eurographics Symposium on Geometry Processing, 2007, pp. 117--123.
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Result #135 of 196.
Interactive k-d tree GPU raytracing
Daniel Reiter Horn, Jeremy Sugerman, Mike Houston, Pat Hanrahan
Symposium on Interactive 3D Graphics and Games, April 2007, pp. 167--174.
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Result #136 of 196.
Fast Computation of Vertex Normals for Lineraly Deforming Meshes
Jindrich Parus, Anders Hast, Ivana Kolingerová
In Journal of Graphics Tools, 12(4), 2007.
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Result #137 of 196.
Estimation of travel distance from visual motion in virtual environments
Harald Frenz, Markus Lappe, Marina Kolesnik, Thomas Bührmann
In ACM Transactions on Applied Perception, 4(1), January 2007.
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Result #138 of 196.
A first-order analysis of lighting, shading, and shadows
Ravi Ramamoorthi, Dhruv Mahajan, Peter Belhumeur
In ACM Transactions on Graphics, 26(1), January 2007.
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Result #139 of 196.
Out-of-core and compressed level set methods
Michael B. Nielsen, Ola Nilsson, Andreas Söderström, Ken Museth
In ACM Transactions on Graphics, 26(4), October 2007.
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Result #140 of 196.
Interactive deformable geometry maps: Efficient modeling for interactive deformation of non-rigid 3D objects
Qiang Liu, Edmond C. Prakash, Mandayam A. Srinivasan
In The Visual Computer, 23(2), February 2007.
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