graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 70 results.

Result #11 of 70.
Sketching Folds: Developable Surfaces from Non-Planar Silhouettes
Amaury Jung, Stefanie Hahmann, Damien Rohmer, Antoine Begault, Laurence Boissieux, Marie-Paule Cani
In ACM Transactions on Graphics (TOG), 34(5), October 2015.
(more...)
Result #12 of 70.
Nonsmooth Developable Geometry for Interactively Animating Paper Crumpling
Camille Schreck, Damien Rohmer, Stefanie Hahmann, Marie-Paule Cani, Shuo Jin, Charlie C. L. Wang, Jean-Francis Bloch
In ACM Transactions on Graphics (TOG), 35(1), December 2015.
(more...)
Result #13 of 70.
Feature-based terrain editing from complex sketches
Flora Ponjou Tasse, Arnaud Emilien, Marie-Paule Cani, Stefanie Hahmann, Neil Dodgson
In Computers & Graphics, 45(0), 2014.
(more...)
Result #14 of 70.
First person sketch-based terrain editing
Flora Ponjou Tasse, Arnaud Emilien, Marie-Paule Cani, Stefanie Hahmann, Adrien Bernhardt
Graphics Interface, May 2014, pp. 217--224.
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Result #15 of 70.
Hierarchical motion brushes for animation instancing
Antoine Milliez, Gioacchino Noris, Ilya Baran, Stelian Coros, Marie-Paule Cani, Maurizio Nitti, Alessia Marra, Markus Gross, Robert W. Sumner
Proceedings of the Workshop on Non-Photorealistic Animation and Rendering, 2014, pp. 71--79.
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Result #16 of 70.
Robust iso-surface tracking for interactive character skinning
Rodolphe Vaillant, Gäel Guennebaud, Loïc Barthe, Brian Wyvill, Marie-Paule Cani
In ACM Transactions on Graphics, 33(6), November 2014.
(more...)
Result #17 of 70.
Sculpting multi-dimensional nested structures
Lucian Stãnculescu, Raphaëlle Chaine, Marie-Paule Cani, Karan Singh
In Computers & Graphics, 37(6), 2013.
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Result #18 of 70.
Steering Behaviors for Autonomous Cameras
Quentin Galvane, Marc Christie, Rémi Ronfard, Chen-Kim Lim, Marie-Paule Cani
Motion In Games, November 2013, pp. 93--102.
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Result #19 of 70.
A gradient-based implicit blend
Olivier Gourmel, Loic Barthe, Marie-Paule Cani, Brian Wyvill, Adrien Bernhardt, Mathias Paulin, Herbert Grasberger
In ACM Transactions on Graphics, 32(2), April 2013.
(more...)
Result #20 of 70.
Implicit skinning: real-time skin deformation with contact modeling
Rodolphe Vaillant, Loïc Barthe, Gaël Guennebaud, Marie-Paule Cani, Damien Rohmer, Brian Wyvill, Olivier Gourmel, Mathias Paulin
In ACM Transactions on Graphics, 32(4), July 2013.
(more...)

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