graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 106 results.

Result #41 of 106.
Exploiting Temporal Coherence for Incremental All-Frequency Relighting
Ryan Overbeck, Aner Ben-Artzi, Ravi Ramamoorthi, Eitan Grinspun
, 2006, pp. 151--160.
(more...)
Result #42 of 106.
Wavelet Radiance Transport for Interactive Indirect Lighting
Janne Kontkanen, Emmanuel Turquin, Nicolas Holzschuch, François X. Sillion
, 2006, pp. 161--171.
(more...)
Result #43 of 106.
Efficient Wavelet Rotation for Environment Map Rendering
Rui Wang, Ren Ng, David Luebke, Greg Humphreys
, 2006, pp. 173--182.
(more...)
Result #44 of 106.
Relighting Human Locomotion with Flowed Reflectance Fields
Per Einarsson, Charles-Felix Chabert, Andrew Jones, Wan-Chun Ma, Bruce Lamond, Tim Hawkins, Mark Bolas, Sebastian Sylwan, Paul Debevec
, 2006, pp. 183--194.
(more...)
Result #45 of 106.
Adaptive Visibility-Driven View Cell Construction
Oliver Mattausch, Jiří Bittner, Michael Wimmer
, 2006, pp. 195--205.
(more...)
Result #46 of 106.
Near Optimal Hierarchical Culling: Performance Driven Use of Hardware Occlusion Queries
Michael Guthe, Ákos Balázs, Reinhard Klein
, 2006, pp. 207--214.
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Result #47 of 106.
Warping and Partitioning for Low Error Shadow Maps
D. Brandon Lloyd, David Tuft, Sung-eui Yoon, Dinesh Manocha
, 2006, pp. 215--226.
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Result #48 of 106.
Real-time Soft Shadow Mapping by Backprojection
Gaël Guennebaud, Loïc Barthe, Mathias Paulin
, 2006, pp. 227--234.
(more...)
Result #49 of 106.
Practical, Real-time Studio Matting using Dual Imagers
Morgan McGuire, Wojciech Matusik, William Yerazunis
, 2006, pp. 235--244.
(more...)
Result #50 of 106.
Surface Enhancement Using Real-time Photometric Stereo and Reflectance Transformation
Tom Malzbender, Bennett Wilburn, Dan Gelb, Bill Ambrisco
, 2006, pp. 245--250.
(more...)

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