graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 106 results.

Result #51 of 106.
Symmetric Photography: Exploiting Data-sparseness in Reflectance Fields
Gaurav Garg, Eino-Ville Talvala, Marc Levoy, Hendrik P. A. Lensch
, 2006, pp. 251--262.
(more...)
Result #52 of 106.
Spatio-Angular Resolution Tradeoffs in Integral Photography
Todor Georgeiv, Ke Colin Zheng, Brian Curless, David Salesin, Shree Nayar, Chintan Intwala
, 2006, pp. 263--272.
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Result #53 of 106.
Texture Transfer Using Geometry Correlation
Tom Mertens, Jan Kautz, Jiawen Chen, Philippe Bekaert, Frédo Durand
, 2006, pp. 273--284.
(more...)
Result #54 of 106.
Silhouette Texture
Hongzhi Wu, Li-Yi Wei, Xi Wang, Baining Guo
, 2006, pp. 285--296.
(more...)
Result #55 of 106.
Feature-Aware Texturing
Ran Gal, Olga Sorkine, Daniel Cohen-Or
, 2006, pp. 297--303.
(more...)
Result #56 of 106.
Texture Replacement of Garments in Monocular Video
Volker Scholz, Marcus Magnor
, 2006, pp. 305--312.
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Result #57 of 106.
A GPU-driven Algorithm for Accurate Interactive Reflections on Curved Objects
Pau Estalella, Ignacio Martin, George Drettakis, Dani Tost
, 2006, pp. 313--318.
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Result #58 of 106.
Interactive Screen-Space Accurate Photon Tracing on GPUs
Jens Krüger, Kai Bürger, Rüdiger Westermann
, 2006, pp. 319--329.
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Result #59 of 106.
A Novel Method for Fast and High-Quality Rendering of Hair
Songhua Xu, Francis C. M. Lau, Hao Jiang, Yunhe Pan
, 2006, pp. 331--341.
(more...)
Result #60 of 106.
Ambient Occlusion for Animated Characters
Janne Kontkanen, Timo Aila
, 2006, pp. 343--348.
(more...)

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