graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 58 results.

Result #51 of 58.
All-Frequency Relighting of Non-Diffuse Objects using Separable BRDF Approximation
Rui Wang, John Tran, David Luebke
, June 2004, pp. 345--354.
(more...)
Result #52 of 58.
A Multigrid Solver for Boundary Value Problems Using Programmable Graphics Hardware
Nolan Goodnight, Cliff Woolley, Gregory Lewin, David Luebke, Greg Humphreys
Graphics Hardware, 2003, pp. 102--111.
(more...)
Result #53 of 58.
Perceptually guided simplification of lit, textured meshes
Nathaniel Williams, David Luebke, Jonathan D. Cohen, Michael Kelley, Brenden Schubert
Symposium on Interactive 3D Graphics, April 2003, pp. 113--121.
(more...)
Result #54 of 58.
Interruptible rendering
Cliff Woolley, David Luebke, Benjamin Watson, Abhinav Dayal
Symposium on Interactive 3D Graphics, April 2003, pp. 143--151.
(more...)
Result #55 of 58.
Perceptually-Driven Simplification for Interactive Rendering
David Luebke, Benjamin Hallen
, June 2001, pp. 223--234.
(more...)
Result #56 of 58.
View-Dependent Particles for Interactive Non-Photorealistic Rendering
Derek Cornish, Andrea Rowan, David Luebke
Graphics Interface 2001, June 2001, pp. 151--158.
(more...)
Result #57 of 58.
View-Dependent Simplification of Arbitrary Polygonal Environments
David Luebke, Carl Erikson
Proceedings of SIGGRAPH 97, August 1997, pp. 199--208.
(more...)
Result #58 of 58.
Portals and Mirrors: Simple, Fast Evaluation of Potentially Visible Sets
David Luebke, Chris Georges
Symposium on Interactive 3D Graphics, April 1995, pp. 105--106.
(more...)

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