graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 58 results.
Result #51 of 58.
All-Frequency Relighting of Non-Diffuse Objects using Separable BRDF ApproximationRui Wang, John Tran, David Luebke, June 2004, pp. 345--354.
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Result #52 of 58.
A Multigrid Solver for Boundary Value Problems Using Programmable Graphics HardwareNolan Goodnight, Cliff Woolley, Gregory Lewin, David Luebke, Greg HumphreysGraphics Hardware, 2003, pp. 102--111.
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Result #53 of 58.
Perceptually guided simplification of lit, textured meshesNathaniel Williams, David Luebke, Jonathan D. Cohen, Michael Kelley, Brenden SchubertSymposium on Interactive 3D Graphics, April 2003, pp. 113--121.
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Result #54 of 58.
Interruptible renderingCliff Woolley, David Luebke, Benjamin Watson, Abhinav DayalSymposium on Interactive 3D Graphics, April 2003, pp. 143--151.
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Result #55 of 58.
Perceptually-Driven Simplification for Interactive RenderingDavid Luebke, Benjamin Hallen, June 2001, pp. 223--234.
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Result #56 of 58.
View-Dependent Particles for Interactive Non-Photorealistic RenderingDerek Cornish, Andrea Rowan, David LuebkeGraphics Interface 2001, June 2001, pp. 151--158.
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Result #57 of 58.
View-Dependent Simplification of Arbitrary Polygonal EnvironmentsDavid Luebke, Carl EriksonProceedings of SIGGRAPH 97, August 1997, pp. 199--208.
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Result #58 of 58.
Portals and Mirrors: Simple, Fast Evaluation of Potentially Visible SetsDavid Luebke, Chris GeorgesSymposium on Interactive 3D Graphics, April 1995, pp. 105--106.
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