graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 67 results.
Result #51 of 67.
Techniques for Interactive Ray Tracing of Bézier SurfacesCarsten Benthin, Ingo Wald, Philipp SlusallekIn
Journal of Graphics Tools, 11(2), 2006.
(
more...)
Result #52 of 67.
Interactive ray tracing of skinned animationsJohannes Günther, Heiko Friedrich, Hans-Peter Seidel, Philipp SlusallekIn
The Visual Computer, 22(9-10), 2006.
(
more...)
Result #53 of 67.
RPU: a programmable ray processing unit for realtime ray tracingSven Woop, Jörg Schmittler, Philipp SlusallekIn
ACM Transactions on Graphics, 24(3), August 2005.
(
more...)
Result #54 of 67.
An Interactive Out-of-Core Rendering Framework for Visualizing Massively Complex ModelsIngo Wald, Andreas Dietrich, Philipp Slusallek, June 2004, pp. 81--92.
(
more...)
Result #55 of 67.
Realtime Caustics Using Distributed Photon MappingJohannes Günther, Ingo Wald, Philipp Slusallek, June 2004, pp. 111--122.
(
more...)
Result #56 of 67.
Realtime Ray Tracing of Dynamic Scenes on an FPGA ChipJörg Schmittler, Sven Woop, Daniel Wagner, Wolfgang J. Paul, Philipp SlusallekGraphics Hardware, 2004, pp. 95--106.
(
more...)
Result #57 of 67.
Interactive Global Illumination in Complex and Highly Occluded EnvironmentsIngo Wald, Carsten Benthin, Philipp Slusallek, June 2003, pp. 74--81.
(
more...)
Result #58 of 67.
Interactive Headlight Simulation - A Case Study of Interactive Distributed Ray Tracing -Carsten Benthin, Tim Dahmen, Ingo Wald, Philipp SlusallekFourth Eurographics Workshop on Parallel Graphics and Visualization, 2002, pp. 83--88.
(
more...)
Result #59 of 67.
Interactive Global Illumination using Fast Ray TracingIngo Wald, Thomas Kollig, Carsten Benthin, Alexander Keller, Philipp Slusallek, June 2002, pp. 15--24.
(
more...)
Result #60 of 67.
SaarCOR - A Hardware Architecture for Ray TracingJörg Schmittler, Ingo Wald, Philipp SlusallekGraphics Hardware, 2002, pp. 27--36.
(
more...)
[first] [previous] page 6 of 7 [next] [last]
graphbib: Powered by "bibsql" and "SQLite3."