graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 67 results.
Result #61 of 67.
Interactive Distributed Ray Tracing of Highly Complex ModelsIngo Wald, Philipp Slusallek, Carsten Benthin, June 2001, pp. 277--288.
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Result #62 of 67.
Three Point Clustering for Radiance ComputationsMarc Stamminger, Philipp Slusallek, Hans-Peter SeidelEurographics Rendering Workshop, June 1998, pp. 211--222.
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Result #63 of 67.
Canned LightsourcesWolfgang Heidrich, Jan Kautz, Philipp Slusallek, Hans-Peter SeidelEurographics Rendering Workshop, June 1998, pp. 293--300.
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Result #64 of 67.
Lighting Networks -- A New Approach for Designing Lighting AlgorithmsPhilipp Slusallek, Marc Stamminger, Hans-Peter SeidelGraphics Interface '98, June 1998, pp. 17--25.
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Result #65 of 67.
Sampling Procedural Shaders Using Affine ArithmeticWolfgang Heidrich, Philipp Slusallek, Hans-Peter SeidelIn
ACM Transactions on Graphics, 17(3), July 1998.
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Result #66 of 67.
Smart Links and Efficient Reconstruction for Wavelet RadiosityPhilipp Slusallek, Michael Schroeder, Marc Stamminger, Hans-Peter SeidelEurographics Rendering Workshop, June 1995, pp. 240--251.
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Result #67 of 67.
Blockwise Refinement -- A New Method for Solving the Radiosity ProblemGünther Greiner, Wolfgang Heidrich, Philipp SlusallekFourth Eurographics Workshop on Rendering, June 1993, pp. 233--246.
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