graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 70 results.

Result #1 of 70.
Illustrative Hybrid Visualization and Exploration of Anatomical and Functional Brain Data
W. M. Jainek, S. Born, D. Bartz, W. Straßer, J. Fischer
In Computer Graphics Forum, 27(3), 2008.
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Result #2 of 70.
Interactive physically based solid dynamics
M. Hauth, J. Groß, W. Straßer
Symposium on Computer Animation, August 2003, pp. 17--27.
(more...)
Result #3 of 70.
VIZARD II: A Reconfigurable Interactive Volume Rendering System
M. Meißner, U. Kanus, G. Wetekam, J. Hirche, A. Ehlert, W. Straßer, M. Doggett, P. Forthmann, R. Proksa
Graphics Hardware, 2002, pp. 137--146.
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Result #4 of 70.
Hardware Support for Adaptive Subdivision Surface Rendering
M. Boo, M. Amor, M. Doggett, J. Hirche, W. Straßer
Graphics Hardware, 2001, pp. 33--40.
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Result #5 of 70.
A Low-Cost Memory Architecture For PCI-Based Interactive Ray Casting
Michael Doggett, Michael Meißner, Urs Kanust
Graphics Hardware, 1999, pp. 7--14.
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Result #6 of 70.
Hybrid Volume and Polygon Rendering with Cube Hardware
Kevin Kreeger, Arie Kaufman
Graphics Hardware, 1999, pp. 15--24.
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Result #7 of 70.
TRIANGLECASTER Extensions To 3D Texturing Units For Accelerated Volume Rendering
Gunter Knittel
Graphics Hardware, 1999, pp. 25--34.
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Result #8 of 70.
Fast Footprint MIPmapping
Tobias Hüttner, Wolfgang Straßer
Graphics Hardware, 1999, pp. 35--44.
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Result #9 of 70.
Antialiased Parameterized Solid Texturing Simplified for Consumer- Level Hardware Implementation
John C. Hart, Nate Carr, Masaki Karneya, Stephen A. Tibbitts, Terrance J. Coleman
Graphics Hardware, 1999, pp. 45--54.
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Result #10 of 70.
Multiresolution Rendering With Displacement Mapping
Stefan Gumhold, Tobias Hüttner
Graphics Hardware, 1999, pp. 55--66.
(more...)

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