graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 70 results.
Result #1 of 70.
Illustrative Hybrid Visualization and Exploration of Anatomical and Functional Brain DataW. M. Jainek, S. Born, D. Bartz, W. Straßer, J. FischerIn
Computer Graphics Forum, 27(3), 2008.
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Result #2 of 70.
Interactive physically based solid dynamicsM. Hauth, J. Groß, W. StraßerSymposium on Computer Animation, August 2003, pp. 17--27.
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Result #3 of 70.
VIZARD II: A Reconfigurable Interactive Volume Rendering SystemM. Meißner, U. Kanus, G. Wetekam, J. Hirche, A. Ehlert, W. Straßer, M. Doggett, P. Forthmann, R. ProksaGraphics Hardware, 2002, pp. 137--146.
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Result #4 of 70.
Hardware Support for Adaptive Subdivision Surface RenderingM. Boo, M. Amor, M. Doggett, J. Hirche, W. StraßerGraphics Hardware, 2001, pp. 33--40.
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Result #5 of 70.
A Low-Cost Memory Architecture For PCI-Based Interactive Ray CastingMichael Doggett, Michael Meißner, Urs KanustGraphics Hardware, 1999, pp. 7--14.
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Result #6 of 70.
Hybrid Volume and Polygon Rendering with Cube HardwareKevin Kreeger, Arie KaufmanGraphics Hardware, 1999, pp. 15--24.
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Result #7 of 70.
TRIANGLECASTER Extensions To 3D Texturing Units For Accelerated Volume RenderingGunter KnittelGraphics Hardware, 1999, pp. 25--34.
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Result #8 of 70.
Fast Footprint MIPmappingTobias Hüttner, Wolfgang StraßerGraphics Hardware, 1999, pp. 35--44.
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Result #9 of 70.
Antialiased Parameterized Solid Texturing Simplified for Consumer- Level Hardware ImplementationJohn C. Hart, Nate Carr, Masaki Karneya, Stephen A. Tibbitts, Terrance J. ColemanGraphics Hardware, 1999, pp. 45--54.
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Result #10 of 70.
Multiresolution Rendering With Displacement MappingStefan Gumhold, Tobias HüttnerGraphics Hardware, 1999, pp. 55--66.
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