graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 58 results.
Result #31 of 58.
Efficient Stream Compaction on Wide SIMD Many-Core ArchitecturesMarkus Billeter, Ola Olsson, Ulf AssarssonHigh-Performance Graphics, 2009, pp. 159--166.
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Result #32 of 58.
Fast Minimum Spanning Tree for Large Graphs on the GPUVibhav Vineet, Pawan Harish, Suryakant Patidar, P. J. NarayananHigh-Performance Graphics, 2009, pp. 167--172.
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Result #33 of 58.
Stream Compaction for Deferred ShadingJared Hoberock, Victor Lu, Yuntao Jia, John C. HartHigh-Performance Graphics, 2009, pp. 173--180.
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Result #34 of 58.
Tracy: A Debugger and System Analyzer for Cross-Platform Graphics DevelopmentSami Kyöstilä, Kari J. Kangas, Kari PulliGraphics Hardware, 2008, pp. 1--11.
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Result #35 of 58.
Total Recall: A Debugging Framework for GPUsAhmad Sharif, Hsien-Hsin S. LeeGraphics Hardware, 2008, pp. 13--20.
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Result #36 of 58.
A Hardware Processing Unit for Point SetsSimon Heinzle, Gaël Guennebaud, Mario Botsch, Markus GrossGraphics Hardware, 2008, pp. 21--31.
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Result #37 of 58.
Coherent Layer Peeling for Transparent High-Depth-Complexity ScenesNathan Carr, Radomír Měch, Gavin MillerGraphics Hardware, 2008, pp. 33--40.
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Result #38 of 58.
Non-Uniform Fractional TessellationJacob Munkberg, Jon Hasselgren, Tomas Akenine-MöllerGraphics Hardware, 2008, pp. 41--45.
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Result #39 of 58.
All-Pairs Shortest-Paths for Large Graphs on the GPUGary J. Katz, Joseph T. Kider Jr.Graphics Hardware, 2008, pp. 47--55.
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Result #40 of 58.
On Dynamic Load Balancing on Graphics ProcessorsDaniel Cederman, Philippas TsigasGraphics Hardware, 2008, pp. 57--64.
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